Birth By Sleep – Best Magic Commands
Magic always plays an important role in Kingdom Hearts games, and Birth By Sleep is no exception. As usual, there’s the tiered system where you start with simple versions of certain spells, and eventually end up with much more powerful versions (like Fire eventually becoming Firaga).
However, BBS also lets you create new spells and abilities by combining less powerful spells, through a feature called Command Melding. Considering the number of regular spells, this leads to a vast and intricate combat system that ensures the gameplay never gets repetitive, even if you consider that you’re playing through three different stories throughout the game’s overall narrative.
Thunder spells are always effective in Kingdom Hearts games, and Thundaga regularly serves as the strongest version, regardless of the title. Thundaga summons several lightning bolts from the sky that target multiple enemies, and the lightning bolts can also jump to other enemies after initial contact.
Thundaga is actually strong enough to instantly kill many lower ranked Unversed. Additionally, Aqua can get a version called Thundaga Shot, which deals the same damage but is shot in front of her instead of summoning lightning from the sky.
As the name suggests, Stopga causes an enemy to freeze in place as if locked in time, for a short duration. They can still be attacked and take damage, though they won’t die until the effect wears off. Even bosses can be affected by this spell, which is a real blessing against Vanitas Remnant and Unknown Figure, which leave you with little wiggle room.
Best of all, Stopga doesn’t take long to recharge compared to other spells of the same potency.
8 Firaga Blast
The Fire spell is a staple in the Kingdom Hearts franchise, and Firaga is usually the strongest version of this spell. BBS manages to go one step further thanks to Firaga Burst, although it can only be used by Aqua.
Firaga Burst creates a large fireball above Aqua, which itself fires smaller fireballs at nearby enemies around it. If they hit, enemies also ignite and take additional fire damage – if they haven’t already been killed by the first burst of fireball damage, of course.
Tornado allows you to summon a mighty whirlwind powerful enough to almost instantly kill most Unversed. Plus, you can control it for its duration, which is quite long, so you can sustain the damage no matter who you’re fighting.
Note that this spell can only be obtained by Ventus, and even then it must be created through Command Melding. It’s a shame that Aqua and Terra can’t access it as well, but they get their own powerful spells to make up for it.
Transcendence acts as a combination of Zero Graviga, Magnega, and Aeroga. It pulls in multiple enemies, suspends them momentarily in the air, then throws them aside to deal a lot of damage. The range is also very wide, so you are unlikely to miss it when it launches.
Transcendence can take a while to recharge, but the extra space it frees up in the Command Deck makes up for that. Additionally, all three characters can create this spell through Command Melding, and Aqua can also find it in the lower area level.
5 Mega Flare
This spell is a particularly powerful adaptation of Firaga (and perhaps the strongest fire spell in the game), and it can be equipped by all three protagonists. Mega Flare launches a fireball so destructive that it not only eliminates multiple enemies at once, but also whitens the screen.
In order to balance its power, Mega Flare takes almost a full minute to recharge. Fortunately, it’s not the kind of spell that can miss its target, but you should still avoid wasting it.
As the name suggests, Deep Freeze is a very powerful ice spell that can be created through Command Melding and can be used by all three protagonists. It deals a massive amount of cold damage to the area around you, and any enemies still alive are encased in ice, meaning they take bonus damage until they thaw.
Despite its strength, Deep Freeze only takes 20 seconds to recharge, which is a shorter amount of time than other spells of similar strength.
3 Raging Storm
Raging Storm is a fire spell exclusive to Aqua, and it’s arguably the best fire spell in the game. When activated, Aqua will be crowned in flames and surrounded by three pillars of fire. She can then hover around the battlefield and deal continuous fire damage to nearby enemies, and the damage itself is not negligible.
Raging Storm also doesn’t take long to recharge, so it’s a very viable spell. However, it can only be created through Command Melding, and most recipes require a Fira spell.
Faith is another spell unique to Ventus, and it causes him to summon multiple pillars of light around him, which are then fired outward and deal heavy damage to enemies they come in contact with. It also restores some of your health.
Kingdom Hearts 2 Final Mix players may recognize this spell as an attack that Roxas uses during his fight against Sora near the end of that game, which is fitting given that Sora, Ventus, and Roxas are all technically connected. KH’s story is confusing like that.
Curaga is often the most useful spell in a Kingdom Hearts game because you’ll always need a standby supply of health, and it’s the one that can’t run out. In fact, Curaga is a top priority when fighting later bosses (especially on the higher difficulties).
Even its 30 second cooldown is no different from Cure and Cura, though it’s still not a good idea to have Curaga as your only source of healing. In fact, it only takes up one slot in the command deck, leaving plenty of room for potions.
Next: Things Only The Pros Know You Can Do In Kingdom Hearts 2
The big question: who is the most boring video game character of all time?
About the Author